indiantarget / quimeraengine

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SQFloat::Lerp() #624

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
Add the Lerp method to SQFloat. It would receive 2 numbers between which to 
interpolate and a number that indicates to which of both will the result tend, 
being 0.0 one end and 1.0 the other.

float_q SQFloat::Lerp(float_q, float_q, float_q);

Original issue reported on code.google.com by Lince3D@gmail.com on 14 Nov 2014 at 8:25

GoogleCodeExporter commented 9 years ago

Original comment by Lince3D@gmail.com on 9 Feb 2015 at 6:30