This constructor would be different from which receives a char*, since the
concept is different. Char* is treated as bytes (the u8_q type is used) and
whcar_t* should be recognized directly as text of either 16 or 32 bits per
character.
QStringUnicode(const wchar_t*, const u-int uLength, const EQTextEncoding);
uLength: Number of characters.
Original issue reported on code.google.com by Lince3D@gmail.com on 15 Nov 2014 at 9:17
Original issue reported on code.google.com by
Lince3D@gmail.com
on 15 Nov 2014 at 9:17