Currently, some pointer arithmetic is required to get the physical position an
iterator is pointing to and do some calculations inside containers. This is
both a readability problem and a performance problem. They could be solved just
by adding a getter, GetInternalPosition, to every existing iterator.
This task includes the adaptation of all the containers to use this getter
instead of doing manual calculations.
Original issue reported on code.google.com by Lince3D@gmail.com on 27 Jan 2015 at 12:55
Original issue reported on code.google.com by
Lince3D@gmail.com
on 27 Jan 2015 at 12:55