Open subsoap opened 2 years ago
This happens on Windows build but not HTML5 build
https://indiesoftby.github.io/defold-scene3d/
I'd guess it doesn't happen on MacOS either
@subsoap Isn't this a bob vs Editor build issue? HTML5 is always built with bob. What if you bundle for Windows?
@JCash Looks like that is correct. Tested bundling with bob for Windows and the asset is as expected.
@subsoap Many thanks for pointing the bug and for tagging @JCash! I found that bug right before the release. So, I decided to go as is :)
Also, if you try changing "Rotation" values by +0.001 (that's why it is now 89.9, -179.99 - I tried to find a fix in a hurry...), it looks ok in the engine.
I am currently working on replacing the model importer in the engine, and I'll use this project as well for making sure everything works as expected.
How the asset should look (looks in editor)
How it looks in engine
@JCash