indigo3d / coral-repo

Automatically exported from code.google.com/p/coral-repo
0 stars 0 forks source link

standalone and maya crash when creating DrawGeo without Viewport #10

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
Hi,

What steps will reproduce the problem?

1.create DrawGeo with no viewport

What version of the product are you using? On what operating system?

MacOs10.6.6  Qt4.7 Glew1.7 Maya2012sp1

Please provide any additional information below.

This happened in both standalone and maya,I know this is not a big issue, we 
just need to pay attention if the viewport is on when creating the DrawGeo 
node. I don't know if this crash is caused by our configuration, however it'd 
be better if we can get rid of this crash, coz some time that could be 
annoying. 

Thank you for your help

Regards  

Original issue reported on code.google.com by xiaol...@machinemolle.com on 30 Nov 2011 at 3:38

GoogleCodeExporter commented 8 years ago
Just confirming the report on both OS X Lion and Ubuntu 10.04 with different 
version of Qt so it's probably not a configuration issue but a bug in the Coral 
code itself.

Original comment by Yue.Nich...@gmail.com on 3 Dec 2011 at 1:33

GoogleCodeExporter commented 8 years ago
Arf! I can not reproduce this bug...

Can someone do:

ps aux | grep "python launchApp.py"

To get the PID:

narann   12211  2.4  1.1 404680 47804 pts/2    Sl+  12:33   0:00 python 
launchApp.py

And do:

sudo gdb -p 12211

And just:

(gdb) continue

Now make it crash and do:

(gdb) bt

bt for backtrace.

And copy the result here. This should show where coral crash.

Thanks in advance!

EDIT:

I did it! I make it crash! And I think I know from where it come.

I will try to fix this asap! Sorry guys for this... :(

Original comment by dorian.f...@gmail.com on 3 Dec 2011 at 11:39

GoogleCodeExporter commented 8 years ago

Original comment by dorian.f...@gmail.com on 10 Dec 2011 at 12:50