Closed ZeroByteOrg closed 3 years ago
Setting the actual register to zero in-emu (e.g. POKE $9F2A,0) does not crash the emulator.
I haven't been able to reproduce this. Has it since been fixed?
Apparently it's fixed. I don't get a crash if I set H to zero anymore.
Awesomesauce. Closing, can always re-open if it comes back.
Setting H scale value to 0 crashes the emulator. This is easy to do inadvertently by backspacing the current value out of the input field when you intend to erase it and change it to something new.