indigodarkwolf / box16

A fork of the official X16 emulator, converted to C++20 and with a bunch of features tweaked and added.
MIT License
42 stars 19 forks source link

Sprite Preview doesn't take palette shift into consideration #72

Closed Yazwh0 closed 1 year ago

Yazwh0 commented 1 year ago

The preview window doesn't take the palette shift into consideration.

Updating the value changes the display in the emulator, but not the preview window.l

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