Closed NobbZ closed 8 years ago
Yeah, I should make this more obvious.
Basically, the camera starts you at position [0, 0, 0]
, however, the terrain generation algorithm results in the ground being higher than that point (around [0, 16, 0]
, I think).
So you need to move the camera up along the Y-axis to get higher (you're basically "inside" the ground right now).
They key for that is either ,
or .
I should probably make the camera start above the ground though as a more proper solution.
EDIT: as a side-note, thanks for the system information, I appreciate the effort!
This should be fixed on master with #85 now.
Yeah, seems to work now.
There is the screenshot in the README.md, displaying much of colors.
Locally I do only see gray, a little bit of red and black letters:
I compiled using the following environment:
rustc
rustc 1.8.0 (db2939409 2016-04-11)