Closed jason-o-matic closed 11 years ago
Yeah we've seen this behavior, the hit detection is currently only checking the top left corner of the shot and it actually needs to take into account the width of the shot.
It took me a few restarts but I managed to see it again. I've attached a screenshot just in case it's helpful.
Does the sprite collision take into account the empty parts of the sprite? I don't actually know how real Galaga does it. But I assume this is going to be Ultra Galaga, with cheevos and MOTHER FUCKING WIZARDS and dragons and shit.
@Jason - have you tried shooting the shit out of the enemy?
I have an idea as to what might be causing the issue. I'll get to fixin it tonight.
And by "tonight" I actually meant tomorrow.
Also what browser are you using?
The last little dude was at the very top of the screen, maybe 1/5th from the right. It looked like my bullets just wouldn't quite reach him or something.