Closed Chenterito closed 3 years ago
Should be fixed when the _class.gsc update gets pushed to plutonium
a080f586d424e3127daebcf691832548ae61c9e5
I've been testing and it gives a lot of errors and that makes bots always come out with JUGGERNAUT
I know, because right now, plutonium needs the updated _class.gsc, but it doesnt at this moment. (need to wait for an update)
Right now edit the _class.gsc yourself and change Line number 1278
self notify( "giveLoadout" );
to
self notify( "giveLoadout", team, class, allowCopycat, setPrimarySpawnWeapon );
The problem persists that bots appear with weapons when infected, even after making the change of self notify ("giveLoadout", team, class, allowCopycat, setPrimarySpawnWeapon);
I see the issue, the bots are autoassigning and selecting a class when they shouldnt in these types of gamemodes. Expect a fix soon
deb0356181813b3a372cc25894bdca20c470c805
Now if the bots work correctly as infected.
Tried it in "Infected" Game mode and added the bots to the survivors. there everything is going well. The problem occurs when a bot is infected, it appears with a weapon, when in the game mode classes the infected do not have weapons, they only have a knife. The point is that they do not respect the predefined classes of the game mode.