As it's been discussed quiet a few times we will need a plan for the interfaces in order to replace CubeGui with CEF.
@aschaeffer and I did agree that this should be split up into different components, that are listed below:
[ ] a HUD component that should be really BARE (since it is always rendered) (#312 + #98)
[ ] a console component (#386)
[ ] a lightweight menu component, that is responsible for in-game menus (the thing that appears when you press "ESC", that renders the loading screen (#342)
[ ] the main component that includes settings, master list, repository manager (...), which does already have a repository @inexor-game/interface #402
As it's been discussed quiet a few times we will need a plan for the interfaces in order to replace CubeGui with CEF.
@aschaeffer and I did agree that this should be split up into different components, that are listed below: