inexorgame-obsolete / deprecated-cube-engine-inexor

UNMAINTAINED: Please have a look at the vulkan-renderer
https://inexor.org
zlib License
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Create a flexible entity system based on a graph and a persistence layer based on JSON #78

Open aschaeffer opened 9 years ago

aschaeffer commented 9 years ago

The goal is to implement a flexible entity system. It is based on a bidirectional attribute graph. Entities can have typed relationships between each other.

Types

IAmNotHanni commented 6 years ago

Developing this new entity is essential because the many things will be build on top of it:

Croydon commented 6 years ago

I have no overview of the work on an entity system anymore. Too many issues, branches and experiments. So I'm throwing it here into the room:

Did you check out https://github.com/skypjack/entt ?