inexorgame-obsolete / meta

A meta repository for all organization related issues
MIT License
0 stars 0 forks source link

Import Heightmaps #14

Open rasteron opened 9 years ago

rasteron commented 9 years ago

It would be nice to have the option to import raw or image heightmaps to create good looking outside environment levels or terrains with ease. I know the original Cube 2 stays pure with having all the tools inside the engine, but some level creators like myself would like to use 3rd party tools or heightmap editors.

P.S. The new ambient occlusion addition looks awesome! keep up the good work guys. :)

a-teammate commented 9 years ago

hey cool, we will :)

yeah having some more tools for mappers should definitly be a goal. Maybe we can provide an API to script that stuff.

Raw heightmaps could already work with the prefab-system, but giving the opportunity to load heightmap-textures sounds pretty reasonable.

However we will definitly need a good UI for that, too. So people don't get as confused with it as with the blendmap-system.

koraa commented 9 years ago

+1 would be a nice feature.

aschaeffer commented 9 years ago

+1 from me too.

The height maps could be also stored and loaded as a JSON-Structure.

Related: #53 and #77

koraa commented 9 years ago

@aschaeffer Hmm, could you give an example of a use case? I was thinking of 1024x1024, grayscale images generated with some graphics software untill now Oo

aschaeffer commented 5 years ago

Hmm meta seems to be the wrong repository for this issue. This is a feature request not a organizational topic.