inexorgame / vulkan-renderer

A new 3D game engine for Linux and Windows using C++20 and Vulkan API 1.3, in very early but ongoing development
https://inexor.org
MIT License
790 stars 34 forks source link

Set working directory in CLion automatically through CMake setup #412

Closed IAmNotHanni closed 3 years ago

yeetari commented 3 years ago

I'm not sure if this is possible. A better solution in the long term is to make inexor working directory agnostic when finding assets.

IAmNotHanni commented 3 years ago

Yeah it looks like this is not possible. It's possible for Visual Studio though strangely. We need to come up with some file and asset system at some point anyways.