Closed IAmNotHanni closed 1 year ago
I guess something with the way we configure VMA is wrong. There were some changes: https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator/releases/tag/v3.0.0
Ah it's much simpler, we need to switch to Vulkan 1.3 for this probably: https://github.com/inexorgame/vulkan-renderer/blob/main/.github/workflows/build.yml
env:
inexor_build_type: "Release"
inexor_vulkan_version: "1.2.189.0"
inexor_vulkan_sdk: "$GITHUB_WORKSPACE/../vulkan_sdk/"
Yes, that fixed it. Opinions?
Closes https://github.com/inexorgame/vulkan-renderer/issues/458 For more information read VMA's release note for 3.0.0 and release note for 3.0.1
Changes
vulkan-memory-allocator/3.0.1
version in conanfile.pyvmaSetAllocationName
)3.0.0
Notes
VMA_MEMORY_USAGE_GPU_ONLY
. They are still supported for compatibility, read VMA's release note for 3.0.0.Testing
It would be nice if @westernheld and @aschaeffer could compile and run the code to also verify nothing is broken :)