inexorgame / vulkan-renderer

A new 3D game engine for Linux and Windows using C++20 and Vulkan API 1.3, in very early but ongoing development
https://inexor.org
MIT License
795 stars 34 forks source link

Improve use of spdlog. #75

Closed IAmNotHanni closed 3 years ago

IAmNotHanni commented 4 years ago

Alright there is some work to do here.

IceflowRE commented 4 years ago

Related: https://github.com/inexorgame/vulkan-renderer/pull/73

IceflowRE commented 4 years ago

https://www.ibm.com/support/knowledgecenter/en/SSEP7J_10.2.2/com.ibm.swg.ba.cognos.ug_rtm_wb.10.2.2.doc/c_n30e74.html

To get an unified way on which level we log?

IAmNotHanni commented 3 years ago

Closed because we don't want to use separate loggers for every RAII wrapper.