infclass / teeworlds-infclassR

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Slug Buff #34

Open Intramint opened 3 years ago

Intramint commented 3 years ago

Actual idea:

Previous (dropped?) idea:

Change weapon to enter projectile mode Hammering in this mode creates a projectile which upon collision creates toxins. Only one toxin created this way per Slug. Its lifespan is like the usual toxins.

Kaffeine commented 3 years ago

Sounds good. I see the zombies win twice more often :smile:

How can we draw the projectile? Grenade won't look good. The only-lovely hammer-hit effects then? :)

Intramint commented 3 years ago

Update: increase slime healing rate, increase the cap to 15 hp and enable self-healing instead of the projectile idea

teoman002 commented 3 years ago

Teeworlds battlefield mod had a "death effect" projectile as air defense. To bad that it was closed source. It is possible to create a new weapon type, but it won't be easy. A weapon integrates two features. On the one hand you have the math to calculate the trajectory. On the other hand there is the visual design. Note that the slug death effect causes the server to transacts packages with the client. Therefore it will take additional time to understand how that works.

I really like the projectile idea, but I guess we won't have motivated coders to do that. Kaffeine decides.