inferno8 / wesnoth-Era_of_Magic

add-on for Battle for Wesnoth
GNU General Public License v2.0
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Minor internal issues #16

Closed ProditorMagnus closed 3 years ago

ProditorMagnus commented 6 years ago

When creating script to transform EoMa to version suitable for ageless, I found that

inferno8 commented 6 years ago

Fixed. Thank you for listing these. In case more are found in the near future, I'll re-open this.

ProditorMagnus commented 6 years ago

I noticed that Toad Shaman line has strange resists

inferno8 commented 6 years ago

I noticed that Toad Shaman line has strange resists

Could you describe the problem more? Is it about the increase in pierce resistance or something else?

ProditorMagnus commented 6 years ago

Didnt look much which resistance changed, it just has so much higher total resists than other choices. Battle Archer Mage resistance sum Level 1:+10 Level 2:+40 +20 +70 Level 3:+60 +30 +120

inferno8 commented 6 years ago

All fixed. Thank you once again 😉

ProditorMagnus commented 6 years ago
inferno8 commented 6 years ago

There will be a new portrait in the next version.

ProditorMagnus commented 6 years ago

https://github.com/inferno8/wesnoth-Era_of_Magic/blob/master/EoMa_eras.cfg#L14-L15 that newline looks strange in game.

It is actually https://github.com/inferno8/wesnoth-Era_of_Magic/blob/master/EoMa_eras.cfg#L38-L39 newline now.

ProditorMagnus commented 6 years ago

Rewrote awake to work more reliably.

ProditorMagnus commented 6 years ago
ProditorMagnus commented 6 years ago
ProditorMagnus commented 6 years ago

It wants &

ProditorMagnus commented 6 years ago
ProditorMagnus commented 6 years ago

I prepared another set of changes that I keep different from EoMa https://github.com/ProditorMagnus/Ageless-for-1-14/commit/3cbd94f5cc2900d650401c8a4a1fa5f31bbbf9a7.

Out of those I suggest for EoMa:

I implemented rpg check as https://github.com/ProditorMagnus/Ageless-for-1-14/blob/master/lua/preload.lua#L10-L22

I feel jinn is too powerful with its 5-4 and regen. I still remember when it was 4-3 and no regen and still people used it.

ProditorMagnus commented 6 years ago
ProditorMagnus commented 6 years ago

I think this is from EoMa,

Destroyers/Infernal_Vortex.cfg:            halo="halo/air-lightning/00[010~06].png"
Destroyers/Dark_Portal.cfg:            image="halo/air-lightning/00[010~06].png"
ProditorMagnus commented 6 years ago
ProditorMagnus commented 6 years ago
ProditorMagnus commented 6 years ago

fixed for petrified

ProditorMagnus commented 6 years ago

I did some more testing with kamikaze case. Observations:

That last one seems completely unrelated, so I am not comfortable creating issue for that yet.

inferno8 commented 6 years ago

From https://forums.wesnoth.org/viewtopic.php?f=8&t=31799&start=900#p631133

inferno8 commented 6 years ago

From https://forums.wesnoth.org/viewtopic.php?f=19&t=20039&start=1590#p632389

Barbarians

For a total of:

New version Old version
5 damage if hitting once. 7 damage if hitting once
13 damage if hitting twice. 18 (7 + 11) damage if hitting twice
24 damage if hitting 3 times 33 (7 + 11 + 15) damage if hitting 3 times
35 damage if hitting 4 times 52 (7 + 11 + 15 + 19) if hitting 4 times
46 damage if hitting 5 times 48 (7 + 11 + 15 + 15) if hitting 4 times, old 7-4 (rage 4 with 3 strikes cap)

This will favor this unit at rarely missing all hits to an unit (specially vs swift foot), for strong trait add +1 damage per strike that did hit.

This unit is still a viable option because it has much better mobility, flies, 50% def at flat, magical on mele and +1 movement than bishop. Doesn't need a very strong leadership aura to work fine. Apart that in survivals happens that a player doesn't even recruit adepts of light but recruits and level up sisters of light.

This will difficult the viality of a build with only child of light, Lv2 shielders and nothing else...

ProditorMagnus commented 5 years ago

Solved kamikaze zombie issue by creating dummy unit at prestart that always loads all events that might be needed.

ProditorMagnus commented 3 years ago

Is it time to close this task? All points look solved.