Closed iamacup closed 5 years ago
Thanks for reporting. XCode 10 is only known to work with React Native 0.57.5+. Your best course of action will be to upgrade your app's react native version or downgrade XCode. At this point we are no longer actively developing Andross, so it is unlikely we'll be able to update it to use the latest RN, but we'd be more than happy to consider any pull requests.
Hey, thanks for the quick update!
Would you be willing to update the main ignite CLI readme.md to reflect your comment? Lots of react-native / redux tutorials point to the repo and having this info up front would be a great help for lots of newcommers :)
Cheers for the great tool!
That's a good idea @iamacup. We'll do that.
What's going on?
I can't get the boilerplate to run out of the box (Andross)
react-native run-ios
Now, when i google around how to fix this CFBundleIdentifier error, there is advice around just building in XCode to fix this, so when i open the xcode project - and try to compile - i get this error:
Did a bit of googling and there are a couple of ways to fix this - one is here: https://github.com/facebook/react-native/issues/20774
We rebuild in xcode and get this:
This got fixed here: https://github.com/facebook/react-native/issues/19569
This issue and the associated PR went into one of the 0.56.x releases - given the current version of react native in the boilerplate is 0.55.1 then it seems to me anyone using the new xcode can't use this BP without faffing around?
I actually haven't managed to get the boilerplate to run because i updated the react-native version to latest (0.57.5) which also needs an update to babel-preset-react-native version ^5.0.1 (which caused a load of peer dependency errors when i did yarn install) and when the project builds, in the emulator it complains about various missing modules
Couple of things to note:
react-native init AwesomeProject
runs fine on both android and ios on my environmentSteps to reproduce
ignite doctor
results: