Open aiaustin opened 6 years ago
Ai, I haven't worked with the head, just hands. The head would be new territory for me, but here's a video specifically on the tongue which might help: https://www.youtube.com/watch?v=KtQMMq-WX_c
Thanks Sundance, good video. I assume the bento head in the Ruth package is a prebuilt one from LL - as the Licenses.txt files says CC-BY Linden Lab for it. I see some commercial bento heads on the same animation that stick the tongue out and down correctly without impacting the lower lip. So maybe its the head rigging itself and they maybe did not rig the tongue correctly?
Just a note that the bento head included with the RC#3 test package from Shin at Ingenlab still has the issue. I know its an addon, but I wonder if anyone has the head mesh rigging knowledge to fix this?
The license for all avatars starts with CC-BY Linden Lab because all avatars like this are made from the Linden bone structure and UV map.
Can someone with access to some bento facial animations, or standard facial animations that should work with bento heads, check that the meshes behave as expected ... the tongue of the default head (r2HEAD_bento(RC#1)) with Ruth 2.0 RC1 from DigiWorldz ingen lab seems to stick out through the lower lip for example with an animation I tried called "cat show Tongue".
I checked and the other two heads included in the RC1 box (r2HEAD_NOXLUNA and r2HEAD_bento_default) also give the same result.