Closed inigmatus closed 8 years ago
Likely not to be worked on again until KSP 1.1. Work around is to not hard fail contracts with SpawnKerbals where possible.
Testing:
Test accepting a spawn kerbal contract, then recover Kerbal. Then cancel. Do Kerbals remain on roster?
Test accepting a spawn kerbal contract, then cancel. Then recover Kerbal. Do Kerbals remain on roster?
Test accepting a spawn kerbal contract, hard fail. Then Recover Kerbal. Do Kerbals remain on roster?
Test accepting a spawn kerbal contract. Then recover kerbal. Then hard fail. Do Kerbals remain on roster?
I can't reproduce. Must have been a loading fluke.
Happens with SSI-Start: https://github.com/inigmatus/GAP/blob/master/SSI-Start.cfg
Not even
prevents this.