initialneil / SplattingAvatar

[CVPR2024] Official implementation of SplattingAvatar.
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Can you teach me? #32

Open psen2022 opened 5 months ago

psen2022 commented 5 months ago

Why choose to use FLAME 2020 instead of FLAME 2023?

psen2022 commented 5 months ago

Another question is why the limits of shapes and expressions are n_shape=100, n_exp=50, instead of 300,100. Isn’t this richer?

psen2022 commented 5 months ago

@initialneil

johndpope commented 5 months ago

ask chatgpt or claude.ai

yuchenlichuck commented 5 months ago

hello thank you thank you very much, do you want mi band

initialneil commented 5 months ago

@psen2022 It's because DECA used this.

psen2022 commented 5 months ago

@initialneil Dear author, in the Full-body Avatar, the mask is obtained through scripts/preprocess_PeopleSnapshot.py, but the image is still empty. How to get it?

initialneil commented 5 months ago

@psen2022 Please try breakpoint debugging with vscode and make good use of the Debug Console.

hoangtdhdhcn commented 5 months ago

@initialneil Could you please explain more detail about rendering in unity? After we have one json file, one fbx file, and one ply file, how can I render it in Unity like the demo video? Please provide some steps. Thank you so much!

choos11 commented 3 months ago

亲爱的作者,在全身头像中,面具是通过脚本/preprocess_PeopleSnapshot.py获得的,但图像仍然是空的。如何获得它?

通过scrips/preprocess这个文件获得