A beta tester of my game was just hit with what I believe to be a bug in the Unity/Ink integration:
Inky shows a compile-time error for this, but the (latest version of the) Unity asset doesn't (it throws in runtime instead):
LIST myList = Item1, Item2, Item3
{not myList == Item2: // Inky: "Can not call use '==' operation on Int and List", Unity - nothing
Not Item2
}
A beta tester of my game was just hit with what I believe to be a bug in the Unity/Ink integration: Inky shows a compile-time error for this, but the (latest version of the) Unity asset doesn't (it throws in runtime instead):
LIST myList = Item1, Item2, Item3 {not myList == Item2: // Inky: "Can not call use '==' operation on Int and List", Unity - nothing Not Item2 }