Ink is working just fine in editor, but when I try to build app or just the addressables I get errors, that some of my c# scripts referencing the non-existant UnityIntegration, InkFile etc.
Also ink itself spams errors about non-resolved variables (only during application build), while they work perfectly in play mode in editor.
Nevermind, I followed that tutorial: https://www.youtube.com/watch?v=fA79neqH21s
And missed authors comment with fix to the issue. It turns out I cannot reference Editor-only scripts.
Ink is working just fine in editor, but when I try to build app or just the addressables I get errors, that some of my c# scripts referencing the non-existant UnityIntegration, InkFile etc.
Also ink itself spams errors about non-resolved variables (only during application build), while they work perfectly in play mode in editor.