Open rubereaglenest opened 7 years ago
Thanks! (And for stuff like this , please feel free to edit it on the github site directly and submit a pull request! )
cheers! jon
On Fri, Feb 10, 2017 at 9:44 AM rubereaglenest notifications@github.com wrote:
A little redundancy at 3) Conditional blocks.
We've seen conditionals used to control options and story content; ink also provides an equivalent of the normal if/else if/else structure.
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( Though actually what it means to say is if / else-if / else ...)
On Fri, Feb 10, 2017 at 9:54 AM Jon Ingold jon.ingold@gmail.com wrote:
Thanks! (And for stuff like this , please feel free to edit it on the github site directly and submit a pull request! )
cheers! jon
On Fri, Feb 10, 2017 at 9:44 AM rubereaglenest notifications@github.com wrote:
A little redundancy at 3) Conditional blocks.
We've seen conditionals used to control options and story content; ink also provides an equivalent of the normal if/else if/else structure.
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Ah, ok. I'm quite noob about control version and such, but I will try next time ;)
A little redundancy at 3) Conditional blocks.
We've seen conditionals used to control options and story content; ink also provides an equivalent of the normal if/else if/else structure.