It seems that story.ChoosePathString will only divert to knots. I would really like to in code move to any label, on a gather for instance. Like so:
- (top)
Some stuff
story.ChoosePathString("top")
At the moment this can only be done by adding in a proxy knot. Is there another function that will allow me to manually divert in code immediately to a label?
It seems that story.ChoosePathString will only divert to knots. I would really like to in code move to any label, on a gather for instance. Like so:
story.ChoosePathString("top")
At the moment this can only be done by adding in a proxy knot. Is there another function that will allow me to manually divert in code immediately to a label?