This plugin provides a flexible and customizable card pile user interface for the Godot game engine. It is designed to handle various card-related functionalities including drawing, discarding, and managing different piles.
I am struggling with card on resolution of 842*595, I have no idea how to set scale on the texture.
I'm currently using a canvas layer with a scale of 0.3, configuring the hand pile in such a scale is painful.
Any idea on different resolutions of cards?
I am struggling with card on resolution of 842*595, I have no idea how to set scale on the texture. I'm currently using a canvas layer with a scale of 0.3, configuring the hand pile in such a scale is painful. Any idea on different resolutions of cards?
![image](https://github.com/insideout-andrew/simple-card-pile-ui/assets/85121686/c0a69879-be38-4e40-884b-dad5d82b362d)