Closed arnupretorius closed 1 year ago
The logic for checking whether a shelf is at a goal state upon delivery before providing a reward has a bug (i.e. shelves are being rewarded at none goal states). The suggested fix is to decompose the conditional (as was originally done).
The logic for checking whether a shelf is at a goal state upon delivery before providing a reward has a bug (i.e. shelves are being rewarded at none goal states). The suggested fix is to decompose the conditional (as was originally done).