The level size (not screen size as you have appeared to have interpreted it as) represents the width and height (in tiles) of the entire level. Dan: when this is changed, do you want to truncate or add blank tiles to the bottom (in changing the height) and right (in changing the width) in the map editor or some other behaviour?
The level size (not screen size as you have appeared to have interpreted it as) represents the width and height (in tiles) of the entire level. Dan: when this is changed, do you want to truncate or add blank tiles to the bottom (in changing the height) and right (in changing the width) in the map editor or some other behaviour?