Closed js0701 closed 7 years ago
Add those definition in dri2_interface.h and in intel_screen.c This will make P010 formats be sampleable in OpenGL
Signed-off-by: Lin Johnson johnson.lin@intel.com
Add those definition in dri2_interface.h and in intel_screen.c This will make P010 formats be sampleable in OpenGL
Signed-off-by: Lin Johnson johnson.lin@intel.com