Closed sevagh closed 6 years ago
@sevagh Which OS ?
This is in a Docker container (Ubuntu 18 Bionic) with a GPU passthrough from my Fedora 27 host, Linux x86_64:
set docker_exec_args "-e XDG_RUNTIME_DIR=/tmp \
--privileged \
-e WAYLAND_DISPLAY=$::env(WAYLAND_DISPLAY) \
-v $::env(XDG_RUNTIME_DIR)/$::env(WAYLAND_DISPLAY):/tmp/$::env(WAYLAND_DISPLAY) \
--device /dev/video0 \
--device /dev/snd \
--device /dev/shm \
--device /dev/dri/card0 \
--device /dev/fb0 \
--device /dev/dri/renderD128"
If this is not Android related, please test with latest Mesa and if still happens, file a bug to https://bugs.freedesktop.org/
ya try mesa from https://cgit.freedesktop.org/mesa/mesa/ and see if this is reproducible and file bug for Mesa.
Some more explanation: This github here is Android-IA Mesa tree and issues. For generic Linux support, please use freedesktop.org bugzilla. Thanks! I will close this.
I'm trying to launch a game (https://github.com/ezQuake/ezquake-source) and I get a segfault in this function:
Could you give any hints to help me find out why this is occurring? Is there information I can give that helps you track whether this is a real bug or a usage problem?