Closed mrunalk closed 8 years ago
1.The SkPath.h include seems to be causing test build failure because it's not able to find the SkTypes.h in the include path. So removing it. 2.native_widget_types.h is needed as we are using gfx::AcceleratedWidget
@joone @kalyankondapally PTAL.
ozone-wayland works fine with this patch.
1.The SkPath.h include seems to be causing test build failure because it's not able to find the SkTypes.h in the include path. So removing it. 2.native_widget_types.h is needed as we are using gfx::AcceleratedWidget