intelvwi / DSG

Distributed Scene Graph
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Stop flying by colliding with terrain creates error messages #4

Open dslake opened 11 years ago

dslake commented 11 years ago

If I click "stop flying" on the client, my avatar falls and I can then begin walking and animations work properly. If instead, I press the page down key until I collide with the terrain, the following error messages are printed out on the PSA and PEA and I'm stuck in the "falling" animation. I can still move around but do not show the walking animation.

No messages appear on the other simulators.

PSA: 18:11:35 - [SYNC INFO BASE]: UpdatePropertiesBySync: Error in updating property IsColliding: The method or operation is not implemented. 18:11:35 - [SYNC INFO BASE]: UpdatePropertiesBySync: Error in updating property AbsolutePosition: The method or operation is not implemented. 18:11:35 - [SYNC INFO BASE]: UpdatePropertiesBySync: Error in updating property PA_Velocity: The method or operation is not implemented. Region (psa00) #

PEA: Currently selected region is pea00 18:10:58 - RegionSyncAvatar: SendGenericMessage(string method, List<byte[]> message) 18:11:35 - [SYNC INFO BASE]: UpdatePropertiesBySync: Error in updating property Flying: The method or operation is not implemented.