Closed aalex closed 8 years ago
We use the P3D renderer: (for the PointShaderBrush)
createGraphics(width, height, P3D);
But then the eraser modifies the pixels directly:
buffer.pixels[loc] = c;
What if we don't use the PointShaderBrush and use the default renderer instead?
So, in commit c9c93a8a3d465c51f09008a3a71dd5512d7e8a59 I disabled the P3D renderer for the spray cans.