interkill / brtghost

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Game winner is determined incorrectly #8

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. play DoTa
2. write !ff or destroy the base
3. brtghost revision 158

Game log:
STATSDOTA: -apso #5] the World Tree is now at 75% HP
STATSDOTA: -apso #5] player [I_im_is_baby] assist to kill player [JRambo]
STATSDOTA: -apso #5] player [][HoPMaJIeK74][] killed player [I_im_is_baby]
STATSDOTA: -apso #5] player [JRambo] assist to kill player [I_im_is_baby]
STATSDOTA: -apso #5] player [pesikot] assist to kill player [I_im_is_baby]
GAME: -apso #5] Dynamic latency at 142% = 100 ms=70+30 sync=25% - I_im_is_baby
GAME: -apso #5] (34:59) [Team: 2] [All] [][HoPMaJIeK74][]: )
STATSDOTA: -apso #5] the World Tree is now at 50% HP
GAME: -apso #5] (35:00) [Team: 1] [All] [I_im_is_baby]: ахахаххахаха
GAME: -apso #5] deleting player [JRambo]: has left the game voluntarily
GAME: -apso #5] [Local]: JRambo has left the game voluntarily.
STATSDOTA: -apso #5] player disconnected.
GAME: -apso #5] deleting player [][HoPMaJIeK74][]: has left the game voluntarily
GAME: -apso #5] [Local]: ][HoPMaJIeK74][ has left the game voluntarily.
STATSDOTA: -apso #5] player disconnected.
STATSDOTA: -apso #5] the World Tree is now at 25% HP
STATSDOTA: -apso #5] player [pesikot] killed player [I_im_is_baby]
STATSDOTA: -apso #5] player [I_im_is_baby] assist to kill player [pesikot]
STATSDOTA: -apso #5] the World Tree is now at 10% HP
GAME: -apso #5] Dynamic latency at 142% = 100 ms=70+30 sync=16% - deuce
STATSDOTA: -apso #5] detected winner: Scourge
GAME: -apso #5] gameover timer started (a base has fallen)
GAME: -apso #5] Dynamic latency at 142% = 100 ms=70+30 sync=25% - I_im_is_baby
GAME: -apso #5] warning - the latency is 100ms but the last update was late by 
294ms
GAME: -apso #5] is over (gameover timer finished)
GAME: -apso #5] deleting player [deuce]: was disconnected (gameover timer 
finished)
GAME: -apso #5] [Local]: deuce was disconnected (gameover timer finished).
GAME: -apso #5] [Local]: Team SENTINEL surrenders to the enemy.
GAME: -apso #5] [Local]: Game will end in 5 seconds
GAME: -apso #5] deleting player [I_im_is_baby]: was disconnected (gameover 
timer finished)
GAME: -apso #5] [Local]: I_im_is_baby was disconnected (gameover timer 
finished).
GAME: -apso #5] [Local]: Team SCOURGE surrenders to the enemy.
GAME: -apso #5] [Local]: Game will end in 5 seconds
GAME: -apso #5] deleting player [pesikot]: was disconnected (gameover timer 
finished)
GAME: -apso #5] is over (no players left)
GAME: -apso #5] saving game data to database
AUTOBAN: -apso #5] Autobanning [R]iskra (Autobanned after 21m in "-apso #5"  
4*v5 on (August 2011))
AUTOBAN: -apso #5] Autobanning Almost (Autobanned after 29m in "-apso #5"  4*v4 
on (August 2011))
GAME: -apso #5] saving player/stats data to database
STATSDOTA: -apso #5] saving 10 players
GAME: -apso #5] calculating scores...
REPLAY] building replay
PACKED] compressing data
PACKED] saving data to file [C:\mowes\www\DotAOpenStats\replays\GHost++ 477.w3g]

In this game in fact Scourge is a winner but Ghost has determined that the 
victory went to the Sentinel. :)

Original issue reported on code.google.com by GunkoBo...@gmail.com on 26 Aug 2011 at 7:16

Attachments:

GoogleCodeExporter commented 9 years ago
Thanks, fixed

Original comment by avon.dn.ua@gmail.com on 27 Aug 2011 at 8:40

GoogleCodeExporter commented 9 years ago

Original comment by gpm.grif...@gmail.com on 13 Oct 2011 at 12:00