Closed jonmountjoy closed 9 months ago
Possibly related - please see the discussion there for possible path forward until this is investigated - keeping one of these open is desired, so I'm okay with this remaining open: #79
(oh! and thank you for the repro, very rare someone actually makes a reproduction, but it is always appreciated, thanks)
Hello,
same issue here
Hi @csbence10 - with apologies, that comment does not add much - I do see your reaction though so I definitely note another vote for this one. Did you see the comments on #79 ? I can't promise a timeline to resolve this but I can highly recommend ccache as described over there. I can't think of a stronger recommendation for using ccache over this pre-compiled / repackaged framework then the fact I'm the maintainer of this thing when I have time....and I use ccache :-). It's a superior solution.
I'll still try to investigate this when I do have time, but head over to #79 and check out the link I posted to a ccache recipe / style that works for compiler acceleration.
Cheers
I still personally recommend ccache, but if we can keep this working as a different solution, we will...
Hello,
On MacOS 14.0, Xcode 15.0.1 - this no longer works. In fact, the app I have that used to compile against
10.15.0
retroactively fails to compile.See this example repo.
If you follow the instructions and build for iOS, it will work. If you modify the
ios/Podfile
and uncomment this line:Then it fails with:
Here's some of the verbose output:
``` [ +15 ms] Failed to build iOS app [ +1 ms] Error (Xcode): Undefined symbols: [ ] Error (Xcode): Linker command failed with exit code 1 (use -v to see invocation) [ ] "flutter ios" took 5,007ms. [ +1 ms] Encountered error while building for device. [ ] #0 throwToolExit (package:flutter_tools/src/base/common.dart:10:3) #1 _BuildIOSSubCommand.runCommand (package:flutter_tools/src/commands/build_ios.dart:665:7)