Closed JagandeepBrar closed 2 years ago
I think I was able to identify the root cause.
The script is adding GoogleService-Info.plist
to the "Compile Sources" build phase when it should be adding it to the "Copy Bundle Resources" build phase. This is what happens when manually adding the GoogleService-Info.plist
file and the build is able to complete successfully.
This can also be fixed by running flutterfire configure
, opening macos/Runner.xcworkspace
, opening GoogleService-Info.plist
in the project navigator and in the right-hand pane under "Target Membership", un-check and re-check "Runner".
This builds on iOS without issue even though it does the same thing of adding it to "Compile Sources" instead of "Copy Bundle Resources". Doing the above of either manually adding the plist or toggling the target membership also moves it to the "Copy Bundle Resources" phase on iOS.
I experienced this issue today April 24, 2023.
This piece fixed my problem:
opening macos/Runner.xcworkspace, opening GoogleService-Info.plist in the project navigator and in the right-hand pane under "Target Membership", un-check and re-check "Runner".
Thank you!
Is there an existing issue for this?
CLI Version
0.2.6
Firebase Tools version
11.15.0
Flutter Doctor Output
[✓] Flutter (Channel stable, 3.3.5, on macOS 12.5 21G72 darwin-x64, locale en-CA) • Flutter version 3.3.5 on channel stable at /Users/jagandeepbrar/Development/flutter • Upstream repository https://github.com/flutter/flutter.git • Framework revision d9111f6402 (2 days ago), 2022-10-19 12:27:13 -0700 • Engine revision 3ad69d7be3 • Dart version 2.18.2 • DevTools version 2.15.0
[✓] Android toolchain - develop for Android devices (Android SDK version 33.0.0) • Android SDK at /Users/jagandeepbrar/Library/Android/sdk • Platform android-33, build-tools 33.0.0 • Java binary at: /Applications/Android Studio.app/Contents/jre/Contents/Home/bin/java • Java version OpenJDK Runtime Environment (build 11.0.12+0-b1504.28-7817840) • All Android licenses accepted.
[✓] Xcode - develop for iOS and macOS (Xcode 14.0.1) • Xcode at /Applications/Xcode.app/Contents/Developer • Build 14A400 • CocoaPods version 1.11.3
[✓] Chrome - develop for the web • Chrome at /Applications/Google Chrome.app/Contents/MacOS/Google Chrome
[✓] Android Studio (version 2021.2) • Android Studio at /Applications/Android Studio.app/Contents • Flutter plugin can be installed from: 🔨 https://plugins.jetbrains.com/plugin/9212-flutter • Dart plugin can be installed from: 🔨 https://plugins.jetbrains.com/plugin/6351-dart • Java version OpenJDK Runtime Environment (build 11.0.12+0-b1504.28-7817840)
[✓] VS Code (version 1.72.2) • VS Code at /Applications/Visual Studio Code.app/Contents • Flutter extension version 3.50.0
[✓] Connected device (2 available) • macOS (desktop) • macos • darwin-x64 • macOS 12.5 21G72 darwin-x64 • Chrome (web) • chrome • web-javascript • Google Chrome 106.0.5249.119
[✓] HTTP Host Availability • All required HTTP hosts are available
• No issues found!
Description
The CLI was able to successfully generate the required files/configurations for macOS, but when actually attempting to build the project I am experiencing an
error: Unexpected duplicate tasks
.A verbose log shows:
Steps to reproduce
flutterfire configure --ios-bundle-id={bundle-id} --macos-bundle-id={bundle-id} --platforms=ios,macos --yes
flutter build macos
Expected behavior
There should be no duplicate tasks error and it should be able to successfully build the macOS binary.
Screenshots
No response
Additional context and comments
flutter clean
before building to no success.GoogleService-Info.plist
inside of the project.pbxproj and the changes made to the iOS and macOS project are identical.