Closed jordan-loeser closed 5 years ago
If you'd look at the console output you'd probably notice it's a firebase crash because you didn't follow admob setup - it's more than just including the pod
https://rnfirebase.io/docs/v5.x.x/admob/ios#Update-your-plist-file
https://github.com/mikehardy/rnfbdemo/blob/master/make-demo.sh#L113
Please read docs
Thank you! @mikehardy any tips for what I should look for in the console output to identify that in the future? In the iOS simulator system logs I'm not seeing firebase.
@mikehardy The app is compiling but I am still seeing firebase.admob.nativeModuleExists
return false on the default starter app. Is there additional config that needs to be done other than registering for admob and adding the GADApplicationIdentifier
to Info.plist
?
No idea. Works for me fully automated like so - you can try it https://github.com/mikehardy/rnfbdemo/blob/master/make-demo.sh
Oh - and I use Console.app to watch Simulator logs - it'll show you a selection of simulators or connected devices for your mac in the top left, then you can follow logs like that
Uncommenting the line
#pod 'Firebase/AdMob', '~> 6.3.0'
from thePodfile
causes a white screen to appear after I runpod install
andnpm run ios
on an app that previously worked. When I remove the dependency the starter app runs just fine.