invertase / react-native-google-mobile-ads

React Native Google Mobile Ads enables you to monetize your app with AdMob.
https://docs.page/invertase/react-native-google-mobile-ads
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React Native stuck at Starting: intent after installing the package react-native-google-mobile-ads #404

Closed readymadecode closed 1 year ago

readymadecode commented 1 year ago

What happened?

Hi i am installing the package react-native-google-mobile-ads using the command:

npm i react-native-google-mobile-ads

But after installing the package i am stuck at command line and build is not creating. Here is the screenshot below.

Screenshot_27

But when i uninstall the package the build works sucessfully. Can you please help me what am i doing wrong?

Here is my react-native app info:

System:
    OS: Windows 10 10.0.19045
    CPU: (4) x64 Intel(R) Core(TM) i3-4000M CPU @ 2.40GHz
    Memory: 1.42 GB / 15.73 GB
  Binaries:
    Node: 16.14.2 - C:\Program Files\nodejs\node.EXE
    Yarn: 1.22.19 - ~\AppData\Roaming\npm\yarn.CMD
    npm: 8.5.0 - C:\Program Files\nodejs\npm.CMD
    Watchman: Not Found
  SDKs:
    Android SDK: Not Found
    Windows SDK:
      AllowDevelopmentWithoutDevLicense: Enabled
  IDEs:
    Android Studio: Version     2021.1.0.0 AI-211.7628.21.2111.8309675
    Visual Studio: Not Found
  Languages:
    Java: Not Found
  npmPackages:
    @react-native-community/cli: Not Found
    react: 18.2.0 => 18.2.0
    react-native: 0.71.11 => 0.71.11
    react-native-windows: Not Found
  npmGlobalPackages:
    *react-native*: Not Found

Platforms

Android, but have not tested behavior on iOS

React Native Info

System:
    OS: Windows 10 10.0.19045
    CPU: (4) x64 Intel(R) Core(TM) i3-4000M CPU @ 2.40GHz
    Memory: 1.42 GB / 15.73 GB
  Binaries:
    Node: 16.14.2 - C:\Program Files\nodejs\node.EXE
    Yarn: 1.22.19 - ~\AppData\Roaming\npm\yarn.CMD
    npm: 8.5.0 - C:\Program Files\nodejs\npm.CMD
    Watchman: Not Found
  SDKs:
    Android SDK: Not Found
    Windows SDK:
      AllowDevelopmentWithoutDevLicense: Enabled
  IDEs:
    Android Studio: Version     2021.1.0.0 AI-211.7628.21.2111.8309675
    Visual Studio: Not Found
  Languages:
    Java: Not Found
  npmPackages:
    @react-native-community/cli: Not Found
    react: 18.2.0 => 18.2.0
    react-native: 0.71.11 => 0.71.11
    react-native-windows: Not Found
  npmGlobalPackages:
    *react-native*: Not Found

Are your using Typescript?

package.json

{
  "name": "MillionTrafficLite",
  "version": "0.0.1",
  "private": true,
  "scripts": {
    "android": "react-native run-android",
    "ios": "react-native run-ios",
    "lint": "eslint .",
    "start": "react-native start",
    "test": "jest"
  },
  "dependencies": {
    "@react-native-community/netinfo": "^9.4.1",
    "react": "18.2.0",
    "react-icons": "^4.9.0",
    "react-native": "0.71.11",
    "react-native-onesignal": "^4.5.1",
    "react-native-popup-menu": "^0.16.1",
    "react-native-rate": "^1.2.12",
    "react-native-vector-icons": "^9.2.0",
    "react-native-webview": "^12.1.0"
  },
  "devDependencies": {
    "@babel/core": "^7.20.0",
    "@babel/preset-env": "^7.20.0",
    "@babel/runtime": "^7.20.0",
    "@react-native-community/eslint-config": "^3.2.0",
    "@tsconfig/react-native": "^2.0.2",
    "@types/jest": "^29.2.1",
    "@types/react": "^18.0.24",
    "@types/react-test-renderer": "^18.0.0",
    "babel-jest": "^29.2.1",
    "eslint": "^8.19.0",
    "jest": "^29.2.1",
    "metro-react-native-babel-preset": "0.73.10",
    "prettier": "^2.4.1",
    "react-test-renderer": "18.2.0",
    "typescript": "4.8.4"
  },
  "jest": {
    "preset": "react-native"
  }
}

app.json

{
  "name": "MillionTrafficLite",
  "displayName": "MillionTrafficLite",
  "react-native-google-mobile-ads": {
    "android_app_id": "ca-app-pub-xxxxxxxx~xxxxxxxx",
    "ios_app_id": "ca-app-pub-xxxxxxxx~xxxxxxxx"
  }
}

ios/Podfile

No response

android/build.gradle

// Top-level build file where you can add configuration options common to all sub-projects/modules.

buildscript {
    ext {
        buildToolsVersion = "33.0.0"
        minSdkVersion = 21
        compileSdkVersion = 33
        targetSdkVersion = 33

        // We use NDK 23 which has both M1 support and is the side-by-side NDK version from AGP.
        ndkVersion = "23.1.7779620"
    }
    repositories {
        google()
        mavenCentral()
    }
    dependencies {
        classpath("com.android.tools.build:gradle:7.3.1")
        classpath("com.facebook.react:react-native-gradle-plugin")
    }
}

android/app/build.gradle

apply plugin: "com.android.application"
apply plugin: "com.facebook.react"

import com.android.build.OutputFile

/**
 * This is the configuration block to customize your React Native Android app.
 * By default you don't need to apply any configuration, just uncomment the lines you need.
 */
react {
    /* Folders */
    //   The root of your project, i.e. where "package.json" lives. Default is '..'
    // root = file("../")
    //   The folder where the react-native NPM package is. Default is ../node_modules/react-native
    // reactNativeDir = file("../node_modules/react-native")
    //   The folder where the react-native Codegen package is. Default is ../node_modules/react-native-codegen
    // codegenDir = file("../node_modules/react-native-codegen")
    //   The cli.js file which is the React Native CLI entrypoint. Default is ../node_modules/react-native/cli.js
    // cliFile = file("../node_modules/react-native/cli.js")

    /* Variants */
    //   The list of variants to that are debuggable. For those we're going to
    //   skip the bundling of the JS bundle and the assets. By default is just 'debug'.
    //   If you add flavors like lite, prod, etc. you'll have to list your debuggableVariants.
    // debuggableVariants = ["liteDebug", "prodDebug"]

    /* Bundling */
    //   A list containing the node command and its flags. Default is just 'node'.
    // nodeExecutableAndArgs = ["node"]
    //
    //   The command to run when bundling. By default is 'bundle'
    // bundleCommand = "ram-bundle"
    //
    //   The path to the CLI configuration file. Default is empty.
    // bundleConfig = file(../rn-cli.config.js)
    //
    //   The name of the generated asset file containing your JS bundle
    // bundleAssetName = "MyApplication.android.bundle"
    //
    //   The entry file for bundle generation. Default is 'index.android.js' or 'index.js'
    // entryFile = file("../js/MyApplication.android.js")
    //
    //   A list of extra flags to pass to the 'bundle' commands.
    //   See https://github.com/react-native-community/cli/blob/main/docs/commands.md#bundle
    // extraPackagerArgs = []

    /* Hermes Commands */
    //   The hermes compiler command to run. By default it is 'hermesc'
    // hermesCommand = "$rootDir/my-custom-hermesc/bin/hermesc"
    //
    //   The list of flags to pass to the Hermes compiler. By default is "-O", "-output-source-map"
    // hermesFlags = ["-O", "-output-source-map"]
}

/**
 * Set this to true to create four separate APKs instead of one,
 * one for each native architecture. This is useful if you don't
 * use App Bundles (https://developer.android.com/guide/app-bundle/)
 * and want to have separate APKs to upload to the Play Store.
 */
def enableSeparateBuildPerCPUArchitecture = false

/**
 * Set this to true to Run Proguard on Release builds to minify the Java bytecode.
 */
def enableProguardInReleaseBuilds = false

/**
 * The preferred build flavor of JavaScriptCore (JSC)
 *
 * For example, to use the international variant, you can use:
 * `def jscFlavor = 'org.webkit:android-jsc-intl:+'`
 *
 * The international variant includes ICU i18n library and necessary data
 * allowing to use e.g. `Date.toLocaleString` and `String.localeCompare` that
 * give correct results when using with locales other than en-US. Note that
 * this variant is about 6MiB larger per architecture than default.
 */
def jscFlavor = 'org.webkit:android-jsc:+'

/**
 * Private function to get the list of Native Architectures you want to build.
 * This reads the value from reactNativeArchitectures in your gradle.properties
 * file and works together with the --active-arch-only flag of react-native run-android.
 */
def reactNativeArchitectures() {
    def value = project.getProperties().get("reactNativeArchitectures")
    return value ? value.split(",") : ["armeabi-v7a", "x86", "x86_64", "arm64-v8a"]
}

android {
    ndkVersion rootProject.ext.ndkVersion

    compileSdkVersion rootProject.ext.compileSdkVersion

    namespace "com.milliontrafficlite"
    defaultConfig {
        applicationId "com.milliontrafficlite"
        minSdkVersion rootProject.ext.minSdkVersion
        targetSdkVersion rootProject.ext.targetSdkVersion
        versionCode 2
        versionName "1.1"
    }

    splits {
        abi {
            reset()
            enable enableSeparateBuildPerCPUArchitecture
            universalApk false  // If true, also generate a universal APK
            include (*reactNativeArchitectures())
        }
    }
    signingConfigs {
        debug {
            storeFile file('debug.keystore')
            storePassword 'android'
            keyAlias 'androiddebugkey'
            keyPassword 'android'
        }
        release {
            if (project.hasProperty('MYAPP_UPLOAD_STORE_FILE')) {
                storeFile file(MYAPP_UPLOAD_STORE_FILE)
                storePassword MYAPP_UPLOAD_STORE_PASSWORD
                keyAlias MYAPP_UPLOAD_KEY_ALIAS
                keyPassword MYAPP_UPLOAD_KEY_PASSWORD
            }
        }
    }
    buildTypes {
        debug {
            signingConfig signingConfigs.debug
        }
        release {
            // Caution! In production, you need to generate your own keystore file.
            // see https://reactnative.dev/docs/signed-apk-android.
            signingConfig signingConfigs.debug
            signingConfig signingConfigs.release
            minifyEnabled enableProguardInReleaseBuilds
            proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
        }
    }

    // applicationVariants are e.g. debug, release
    applicationVariants.all { variant ->
        variant.outputs.each { output ->
            // For each separate APK per architecture, set a unique version code as described here:
            // https://developer.android.com/studio/build/configure-apk-splits.html
            // Example: versionCode 1 will generate 1001 for armeabi-v7a, 1002 for x86, etc.
            def versionCodes = ["armeabi-v7a": 1, "x86": 2, "arm64-v8a": 3, "x86_64": 4]
            def abi = output.getFilter(OutputFile.ABI)
            if (abi != null) {  // null for the universal-debug, universal-release variants
                output.versionCodeOverride =
                        defaultConfig.versionCode * 1000 + versionCodes.get(abi)
            }

        }
    }
}

dependencies {
    // The version of react-native is set by the React Native Gradle Plugin
    implementation("com.facebook.react:react-android")

    implementation("androidx.swiperefreshlayout:swiperefreshlayout:1.0.0")

    debugImplementation("com.facebook.flipper:flipper:${FLIPPER_VERSION}")
    debugImplementation("com.facebook.flipper:flipper-network-plugin:${FLIPPER_VERSION}") {
        exclude group:'com.squareup.okhttp3', module:'okhttp'
    }

    debugImplementation("com.facebook.flipper:flipper-fresco-plugin:${FLIPPER_VERSION}")
    if (hermesEnabled.toBoolean()) {
        implementation("com.facebook.react:hermes-android")
    } else {
        implementation jscFlavor
    }
}

apply from: file("../../node_modules/@react-native-community/cli-platform-android/native_modules.gradle"); applyNativeModulesAppBuildGradle(project)

apply from: "../../node_modules/react-native-vector-icons/fonts.gradle"

android/settings.gradle

rootProject.name = 'MillionTrafficLite'
apply from: file("../node_modules/@react-native-community/cli-platform-android/native_modules.gradle"); applyNativeModulesSettingsGradle(settings)
include ':app'
includeBuild('../node_modules/react-native-gradle-plugin')

AndroidManifest.xml

<manifest xmlns:android="http://schemas.android.com/apk/res/android">

    <uses-permission android:name="android.permission.INTERNET" />

    <application
      android:name=".MainApplication"
      android:label="@string/app_name"
      android:icon="@mipmap/ic_launcher"
      android:roundIcon="@mipmap/ic_launcher_round"
      android:allowBackup="false"
      android:theme="@style/AppTheme">
      <activity
        android:name=".MainActivity"
        android:label="@string/app_name"
        android:configChanges="keyboard|keyboardHidden|orientation|screenLayout|screenSize|smallestScreenSize|uiMode"
        android:launchMode="singleTask"
        android:windowSoftInputMode="adjustResize"
        android:exported="true">
        <intent-filter>
            <action android:name="android.intent.action.MAIN" />
            <category android:name="android.intent.category.LAUNCHER" />
        </intent-filter>
      </activity>

      <!-- onesignal -->
      <meta-data
        android:name="com.onesignal.NotificationOpened.DEFAULT"
        android:value="DISABLE" />
      <meta-data
        android:name="com.onesignal.NotificationOpened.PAYLOAD"
        android:value="DISABLE" />

      <!-- Replace YOUR_ONESIGNAL_APP_ID with your actual OneSignal App ID -->
      <meta-data
        android:name="onesignal_app_id"
        android:value="44ce94e9-3569-472d-bfe1-99808288d4ed" />
      <!-- onesignal -->

    </application>
</manifest>
mikehardy commented 1 year ago

What does 'adb logcat ' say while this is happening

readymadecode commented 1 year ago

when i run adb logcat it runs endlessly. Screenshot_28

github-actions[bot] commented 1 year ago

Hello 👋, to help manage issues we automatically close stale issues.

This issue has been automatically marked as stale because it has not had activity for quite some time.Has this issue been fixed, or does it still require attention?

This issue will be closed in 15 days if no further activity occurs.

Thank you for your contributions.