Open io7m opened 7 years ago
This partly a Blender convention problem. In Blender, a bone that is pointing towards positive Y is "forward". It's going to be necessary to informally check that bones end up pointing in the expected direction after transforming on parsing.
Related: #1
This partly a Blender convention problem. In Blender, a bone that is pointing towards positive Y is "forward". It's going to be necessary to informally check that bones end up pointing in the expected direction after transforming on parsing.
Related: #1