Dragging line 1 to the column occupied by number 2 will not merge vertices 3 and 4 as expected. The misbehaviour gets worse if there are multiple sectors involved.
This is altogether a missing feature. Currently Eureka only performs splitting or merging when dragging a single vertex. Nothing happens when dragging multiple vertices or anything like linedefs or sectors. Since it's a very common operation and we never want broken layouts, the behaviour needs to be consistent in all modes. So here's a check list:
[x] Merge vertices when dragging other objects than single vertices
[x] Split lines when dragging other objects than single vertices
[x] Apply the correct linedef sandwich merge when linedefs get merged
Let's say we have this wall:
Dragging line 1 to the column occupied by number 2 will not merge vertices 3 and 4 as expected. The misbehaviour gets worse if there are multiple sectors involved.
This is altogether a missing feature. Currently Eureka only performs splitting or merging when dragging a single vertex. Nothing happens when dragging multiple vertices or anything like linedefs or sectors. Since it's a very common operation and we never want broken layouts, the behaviour needs to be consistent in all modes. So here's a check list: