Sometimes when testing map from Eureka it's possible for Doom to remain in a suspended state even before starting the window, possibly expecting user to hit a key or terminate it with CTRL+C or the task manager. During all this time Eureka is blocked and user sees nothing, not even on the console. There has to be a way for Eureka to control this and shut it down, maybe a button.
Sometimes when testing map from Eureka it's possible for Doom to remain in a suspended state even before starting the window, possibly expecting user to hit a key or terminate it with CTRL+C or the task manager. During all this time Eureka is blocked and user sees nothing, not even on the console. There has to be a way for Eureka to control this and shut it down, maybe a button.