Closed Cricle closed 3 years ago
L2DView
MotionPlayer
L2DLib
L2DModel
BitmapScalingMode
The motion player can loop any motion what you want. Useage:
Use extension method
L2DModel.CreatePlayer(view,key).Begin();
It will loop designated motion group.
Use constructor
new MotionPlayer(view,anymotions).Begin();
It will loop what your favorite combination.
And then you can delay any time when some motion done!
//Set property Func<L2DMotion,TimeSpan> DelayFactory
If want to once or forever loop
//Set this property false or true MotionPlayer.Loop
That's a great job! Thank you.
Project modify
Functions modify
L2DView
.MotionPlayer
toL2DLib
project.L2DModel
type and view.BitmapScalingMode
.Sample modify
The motion player can loop any motion what you want. Useage:
Use extension method
It will loop designated motion group.
Use constructor
It will loop what your favorite combination.
And then you can delay any time when some motion done!
If want to once or forever loop