Open royibernthal opened 7 years ago
Same error here:
[ERROR] Error with /www/lib/ionic/version.json file: FILE_NOT_FOUND
global packages:
@ionic/cli-plugin-proxy : 1.3.2
@ionic/cli-utils : 1.5.0
Cordova CLI : 7.0.1
Gulp CLI : CLI version 3.9.1 Local version 3.9.1
Ionic CLI : 3.5.0
local packages:
@ionic/cli-plugin-cordova : 1.4.0-alpha.e838a5d7
@ionic/cli-plugin-gulp : 1.0.1-alpha.e838a5d7
@ionic/cli-plugin-ionic1 : 2.0.0-alpha.e838a5d7
Cordova Platforms : android 6.1.2 ios 4.4.0
Ionic Framework : unknown
System:
Node : v7.10.0
OS : macOS Sierra
Xcode : Xcode 8.3.3 Build version 8E3004b
ios-deploy : 1.9.1
ios-sim : not installed
npm : 5.3.0
Hello, I have the same error. I don't found any documentation.
[DEBUG] Loading global plugin @ionic/cli-plugin-proxy [DEBUG] Detected ./gulpfile.js in project directory [DEBUG] Loading local plugin @ionic/cli-plugin-cordova [DEBUG] Loading local plugin @ionic/cli-plugin-gulp [DEBUG] Loading local plugin @ionic/cli-plugin-ionic1 ✔ Retrieving latest build information - done!
id | 50 status | FAILED platform | iOS mode | debug profile | dev started | 2017-07-25T18:22:44.543Z finished |
output: Failure while building the project environment
@royibernthal I found the error in my case, we have different id for android and iOS, so we use this:
android-packageName="xxx" ios-CFBundleIdentifier="yyy"
instead of the default id
.
Please refer to Cordova docs: https://cordova.apache.org/docs/en/latest/config_ref/
Packaging for IOS used to work fine for me until yesterday, which reminds me a bit of https://github.com/ionic-team/ionic-cloud/issues/32.
ionic serve
andionic cordova run android --device
work without problems.ionic package info 15 --verbose
I'm guessing the problem could be this line?
ionic info