Closed FrayxRulez closed 5 years ago
So it looks like you're using the wrong CRT to compile the library...
Hello, @FrayxRulez,
I updated the BuildFFmpeg.bat to fix the issue.
The problem was that the FFmpeg UWP libraries referenced Full Windows SDK, instead of Store SDK.
You can get the latest FFmpeg NuGet Package and test the fix.
I used FFmpegInterop.MediaPlayerSample and the Store build passed certification.
Hey, when I try to submit an app using this library to the Store I get a long list of unsupported APIs that lead the certification to fail: