Closed velhbxtyrj closed 5 years ago
Yeah, I remember it too :), it's a bug.
Did it? I cant remember that feature
Now that you mention it, I don't remember if it was a T3.6 feature or a T4+ feature.
My mistake ( All the same it started with T4. In T3.6 you can safely spam one unit. For some reason, it always seemed to me that this was starting with T3.6.
T3.6 is the last i played thats why i dont remeber that feature.
@velhbxtyrj Me too. @TerraSkye And you're right, now we should decide if it's a good or a bad feature to add.
So, do you want to insert this as a feature or not?
For me it would be interesting. But if this is not a real feature of the T3.6 version, then it needs to be done with the option to be included during the installation or in the admin panel. Whatever it can be customized at will.
Ok, right, i'll code it.
Did you code that function on installation part ? Also artefract can give that option
All spies (Scouts, Pathfinders, and Equites Legati) increase their spying ability. In addition, with all versions of this artifact you can see the incoming TYPE of troops but not how many there are. Natars Tale of a Rat Village spies increase ability with (5x) Treasury Level 10 2018-02-01 11:38:00 Active
I haven't coded it yet. Yes, that artefact effect is already coded, but the function which displays the type of attacking troop, if the rally point is greater than the total number of sent troops, is partially coded.
At the rally point, we should be able to see which types of troops are attacking us. If we have a rally point of level 2 and someone is attacking us with one unit, then we should see which type it is. If we have a level 20 rally point, then we should see a total of 19 attacking units. If there are 20 attacking units, then everything should be displayed as and is displayed now.
I give a picture for an example:
I think there are those who played in the travian and remember that for spam it was necessary to send 19 units +1 catapult = 20 :Р
This works to attack the oasis.