iopietro / Travianz-Legacy

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Something wrong with the movements of the troops #532

Closed Dayran closed 6 years ago

Dayran commented 6 years ago

Well I leave some details, I send the soldiers to any village or oasis accompanied by the hero with a time, now when the hero dies the live soldiers turn to another time I hope you understand me in passing I leave a video

https://youtu.be/aplmawCKhvE

velhbxtyrj commented 6 years ago

This is probably not a bug. The percentage of hero's health is subtracted depending on how many percent of your warriors were killed. If your hero did not have 100% health then he should have died.

eliopinho commented 6 years ago

@velhbxtyrj is talking about how much time to go, and how much time to back! much different times..

velhbxtyrj commented 6 years ago

Oh yes. This is problem.

iopietro commented 6 years ago

Fixed in a40accc10166210c36e0d941bb97b49d4ce0018f.

velhbxtyrj commented 6 years ago

Still something is happening like this. I sent troops into the attack on the way for 15 minutes but after the attack they return with a time of 54 minutes. The hero remained alive. In the attack involved rams and catapults.

eliopinho commented 6 years ago

me too

02 this is the time of duration to go.

03 this is the time of arrival

01 this is the time of comming back (plus 20min) is a total time of 40min the comming back..

okey... perhaps is something related to "tournament square" !? only counts on sending troops and not on return !?!?

since the "time" to go is nearly 300% faster and coming back not..

Shadowss commented 6 years ago

No , tournament square applied even on return! Also speed artifact.

Let`s wait @iopietro answer

eliopinho commented 6 years ago

yes i know it.. i ask only to verify if the tournament square is working fine (since the times is the "same" value)

velhbxtyrj commented 6 years ago

It seems to me that this is something that is connected with catapults and the destruction of targets. But this is only an assumption.

iopietro commented 6 years ago

Ok, I need some more informations:

1) Do you've the tournament square? (and if so, at what level?) 2) Do you've some troops speed artifacts? 3) Which troops returned from the attacks? 4) Do you have an active artifact of the fool? 5) What version of the game are you using? Because in the latest commit I corrected the displayed time, which was displayed wrong if the player had a tournament square in the village.

velhbxtyrj commented 6 years ago

I tried to check this with different troops, to know exactly what is not working, but it happens arbitrarily (

  1. tournament square 20 level
  2. no
  3. default

  4. no
  5. I have had this several times. Last time today with the above attack on the fully updated server Shadowss
iopietro commented 6 years ago

I'll look into it.

eliopinho commented 6 years ago

@iopietro

1 Do you've the tournament square? (and if so, at what level?) yes at 20 (300%)

2 Do you've some troops speed artifacts? train 50% faster

3 Which troops returned from the attacks? all the same kinds of troops

4 Do you have an active artifact of the fool? no

5 What version of the game are you using? Because in the latest commit I corrected the displayed time, which was displayed wrong if the player had a tournament square in the village. my tests are at the shadows server

i really think that have something on tournament square, the time diference at one travel to another is 300% :+1:

iopietro commented 6 years ago

Fixed in a4a623bbfaa0b8454727e656d07990fe487ffe81. Try now (in your local servers and in the Shadowss' server after he'll update it).

eliopinho commented 6 years ago

i do not have a local server now.. im only here :1st_place_medal:

i wait to @Shadowss update to test