On a fresh compile of ioquake3 for ppc64, on debian sid ppc64 (userland) system, I consistently get "Z_Free: freed a pointer without ZONEID" as soon as I click "fight" in the in-game menu system (using Q3DMO for now). This happens regardless of any of the runtime settings below (even if they are not defined).
On a fresh compile of ioquake3 for ppc64, on debian sid ppc64 (userland) system, I consistently get "Z_Free: freed a pointer without ZONEID" as soon as I click "fight" in the in-game menu system (using Q3DMO for now). This happens regardless of any of the runtime settings below (even if they are not defined).