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The ioquake3 community effort to continue supporting/developing id's Quake III Arena
https://ioquake3.org/
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Set the maximum file limit for POSIX systems
#580
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acronce
opened
1 year ago
acronce
commented
1 year ago
Resolves an issue I saw where the macOS application's dylibs could not be loaded because I had too many maps.
Due to not so great error logging, this problem was non-obvious. Ultimately I managed to spot the error 24, which is means too many open files.
On macOS the default number of open files is 256 (without this change).
The Windows implementation currently does nothing, but that's reasonable because the limit is quite large (10k I think).