Open h4knet opened 9 months ago
Here is the content of the folder as proof :
I guess the issue comes from the function : https://github.com/ioquake/ioq3/blob/9881c561ad1796a68ddb88616d7da6d806f29a60/code/qcommon/files.c#L3317
And some mis-encoding ?
ioquake3 doesn't support non-ANSI characters in paths on Windows. (This affects all file access, not a single place.) It's also reported at https://github.com/ioquake/ioq3/issues/509.
Indeed; I guess it’s a duplicate then..
But it’s weird to see the others binaries working (dedicated x64 and x86 game) where the x64 game isn’t.
maybe there could be an « easy » fix somewhere as the first line of log was written correctly ?
Hello,
It seems the x64 version of the game won't launch if the path of the executable contains special characters like "éèàç..".
Here is the log file :
We can see on the first line that the é is read correctly, but not on the second line (where the game actually is on my PC..).
I've moved the folder somewhere else (without special chars) and everything works fine.